See: Description
| Class | Description |
|---|---|
| AngleMonitor |
Monitor for measuring angle between 3 components, the first 2 determines a line,
the second 2 another.
|
| Control |
Transformation on a
GraphicComponent that changes the coordinates, and not just the view. |
| DihedralControl |
This control is to change a dihedral angle that is torsion a GraphicComponent.
|
| DihedralMonitor |
Monitor for measuring dihedral.
|
| DistanceMonitor |
Monitor for measuring distance between 2 components.
|
| GlobalLocationControl |
This control is to change the location say translate a
GraphicComponent
in the global coordinate system. |
| GlobalOrientationControl |
This control is to change the orientation say rotate a
GraphicComponent
in the global coordinate system. |
| Label |
Label is a special monitor that watches 1 object and shows its description.
|
| LocalLocationControl |
This control is to change the location say translate a
GraphicComponent
in its local coordinate system. |
| LocalOrientationControl |
This control is to change the orientation say rotate a
GraphicComponent
in its local coordinate system. |
| MeasurementMonitor |
Monitor that measures something on its elements. |
| Monitor |
The
Monitor is for "watching" something in the scene. |
| PositionMonitor |
Monitors a specific location in the space and has a control that can
change the coordinates of the monitored elements with a transformation.
|
| ResizeControl |
This control is to change the size of a
GraphicComponent by changing the coordinates. |